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- Documentation for DigiEdit Version 1.00
- By Edmund E. Aycock (c)1987
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-
- Well I finally got around to finishing Version 1.00 of
- my digitized sound file player/editor. This version has a
- few major improvements since the last that I will explain
- below but before I start let me say that DigiEdit is best
- used with a full blown sound editor like DigiSound from
- Alpha or STReplay from MichTron. DigiEdit's most powerful
- feature is it's ability to "Convert" sounds from one format
- to the other and back again (i.e. STReplay->DigiSound or
- DigiSound->STReplay). I have even used it to convert some
- Macintosh SoundCap, SoundWave, and System "snd" resources
- from my Magic Sac (Thank you Dave, you are a Minor God) to
- Pure Data which can be loaded into DigiSound, played and
- they sound GREAT! I believe it can be used to even convert
- Amiga sound files but since I wouldn't be caught dead with
- an Amiga I couldn't say for sure. On to the good stuff.
- There are four files included in the DigiEdit Archive,
- what they are follows:
-
- DIGIEDIT.PRG The DigiEdit GEM Application.
- DIGIEDIT.RSC The DigiEdit MonoChrome Resource.
- DIGIEDIX.RSC The DigiEdit Medium Color Resource.
- DIGISND.RSC The DigiEdit Startup Sound Resource.
- (A slightly modified Lt. Yar)
-
- Be sure that the correct resource for your type of monitor
- is included on the disk that you run DigiEdit from. You don't
- have to have the "DIGISND.RSC" file on the disk if you really
- don't want to but I like a little greeting! You can take any
- standard DigiSound "Saved" file and rename it to "DIGISND.RSC"
- and DigiEdit will load it and play it on startup.
- When you launch (launch? Mac leftover!) the application
- you will see a 100% GEM program as I feel they all should be
- written! All menu functions are available from the keyboard
- using the OPTION key and one letter. I make full use of a
- GEM "Side-Menu" and ALL ICONS are functional! The application
- is pretty straight forward except for the conversion process.
- To convert files: Load a sound file. The program will
- ask you if you want to load a Standard DigiSound file or a
- Pure Data file. Realize a Pure Data file can be ANY TYPE of
- data, not just sound! Pure Data is what you use to load
- STReplay files(SPL or SND). After loading you will be told
- that the file will be saved in Pure Data format. This means
- that you won't be able to listen to it unless you convert
- it, then use DigiSound or STReplay to "Stretch" or "Squeeze"
- it. This must be done due to slight differences in the two
- digitizer programs. To convert STReplay to DigiSound: Load
- the STReplay file as Pure Data, Convert it, Save it, then use
- DigiSound to make it sound correct(Stretch or Squeeze). If
- you don't have DigiSound you will only be able to listen to
- it with DigiEdit, however even thought you can adjust the
- Sampling Rate it may still sound a little slow or fast. To
- convert DigiSound to STReplay: Load the DigiSound file as
- Pure Data, convert it, Save it, then use STReplay to make it
- sound correct. To change the sampling rate of a DigiSound
- file load the file as "Digi", select the "Rate" Icon, set
- your new choice, then save it. The DigiSound file will be
- saved with the new sampling rate as part of the file and
- is playable with any of my DigiSound sound players(i.e.
- PLAYDIGI.PRG, STARTSND.PRG). The best way to learn it is to
- use it! Don't be afraid to goof around! I love messing
- around with sounds. Special thanks to Tim Purves for the
- help and Digital Research for GEM, they're the Greatest!
-
- So Long And Thanks For All The Fish,
- E.E. Aycock
- GEnie I.D.->"E.AYCOCK"
-
- P.S. I can't seem to get it to crash, but if you do please
- let me know about it! -Thanks-
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